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Seed

Runestone Game Development ovih dana medijima su izjavili kako rade na novom Sci-Fi MMO projektu naslova Seed, koji se diči svojim stripovskim ugođajem unutar originalno dizajniranog 3D svijeta.

Malo toga javnosti je poznato, a ono što znamo je donekle precizan datum izlaska koji glasi: "travanj, 2006". Beta testiranja počinju 1. veljače, dok prijave za testiranje počinju 9. siječnja, kada ćemo znati nešto više. Par detalja developeri su otkrili u intervju-u čije vam najvažnije detalje prenosimo:

Lars Kroll, CEO Runestone-a: -"By trading in weapons for wit, we've truly created a simulated society and developed a game that engages you on an entirely different level than any MMG before. We have really taken the simulated society idea a big step further, where players can ascend to great political heights within the Seed world, but only if NPCs and players alike allow it through a robust democratic system."

"NPCs play a significant part in Seed. We have focused on making the NPCs varied and interesting to work with. All NPCs in Seed have their own behaviors, motivations and goals, powered by a sophisticated AI engine with distinct emotion, knowledge, and event response systems. They remember, and they judge. Seed uses a unique story template system to create stories according to the playing style and role of each player, whether that be searching for a mono-wrapper for a construction project or greasing a scientist for his vote. You are free to choose how you fulfill your objectives, and no matter how you pull it of, the story will follow your lead, good or bad."

"Seed is built as an evolving game world, and expanding the game world is an integrated part of the Seed design. When Seed launches, the players find themselves in a colony on the distant planet Da Vinci. The terraforming process has ground to a halt, the space elevator to the orbiting space station has broken, and contact with Earth was ended long ago. What happens from there will entirely depend on the choices of the players. Should the terraforming process be restarted at all cost, or is it wiser to admit defeat and use the limited resources to extend the living areas of the tower? Is contact with Earth all-important or unimportant? The players will decide, all the while permanently shaping the environment around them, voting in their leaders and working together as they choose."

  • Napisano: 24.12.2005. 18:12:34, napisao: admin